The HTINK Young Makers program creates and supports informal learning environments in the New York City area for students to learn (about design and tinkering) and gain skills in design, tinkering and making.

In addition to working with traditional hand tools, students learn and explore possibilities on how the physical world  interacts with the virtual world through software programming, electronics and physical computing.

We encourage self-directed learning, where students have extensive input about the projects they pursue. Whether making their own video games, building robots or creating interactive clothing, students create their own projects while gaining a common set of skills they can share with their peers.

Through tinkering and making, participants develop their problem-solving critical-thinking abilities through prototyping, programming and physical computing.


Young Makers for Schools


HTINK provides hands-on, project based learning opportunities for students in grades K-12.

Facilitated in a collaborative environment, students explore STEAM fields while gaining the academic self-esteem required for success in school and prepare themselves for careers in IT and technology design -related industries.

Course offerings include: Physical Computing, DIY technologies, sustainability through engineering, LEGO® Robotics, and Video Game design.


Young Makers for Communities

After School Enrichment Programs

As industry leaders in informal education, HTINK’s after school programs provide students with opportunities to gain core STEAM skills through play, imagination and exploration. 

Through our classes, students learn to build circuits, design video games, mechanisms and how to program their own robots. 

Our instructors trained in constructivist practice and focus on the development of critical design thinking and collaboration.